Bunker 2

Mission 5: Severnaya

Part ii: Bunker

Objectives

  1. Compare staff / casualty lists (SA / 00A)
  2. Recover CCTV tape (A / SA / 00A)
  3. Disable all security cameras (SA / 00A)
  4. Recover Goldeneye operations manual (00A)
  5. Escape with Natalya (A / SA / 00A)

Background

Escape is the first priority. Find the staff and casualty lists, and the CCTV tape of your capture. If there are any witnesses, try and bring them out as well.

M

Unbelievable, 007. If this gets out we'll be the laughing stock of the international community. As soon as you get back - IF you get back - you're getting a performance review. Only completing the objectives will give you a hope of keeping your rather checkered career intact.

Q

You've got your wits and that's about it, 007. Not much I can do to help you here. You might try to find your equipment again when you escape from the cell, though. It took me a lot of time to get all of that stuff together.

Moneypenny

Grabbed by the Spetznaz, James? Sounds painful!

Contents

GoldenEye 007: Bunker 2
The now finished Severnaya bunker complex is crawling with Arctic Commandos.

Description

Bunker 2 is the ninth level of GoldenEye 007 and the second level of the fifth mission. Although Bunker does exist in the GoldenEye movie, it's really only one large room and a hallway. The game massively enlarges the bunker to make it a viable level. The underground complex is about 76 meters long and 56 meters wide.

The events at Severnaya play out a bit differently than the movie. Bond's capture at the end of Surface 2 means he is unceremoniously tossed into a jail cell (Bond never visits Severnaya in the movie). The Surface 2 briefing makes mention of a brief firefight and Bunker 2 tasks Bond with collecting staff and casualty lists. That places Bunker 2 after the installation's computer technicians are massacred by Xenia, but before the GoldenEye satellite is detonated. Unlike the movie, Arctic Commandos from the Russian military take control of the Bunker and seize Natalya, the only innocent witness to the massacre.

The bunker has expanded greatly since we visited the level in the first Severnaya mission. It's a labyrinth of halls and security doors. New areas include the jail, two offices, a storage area, and a back area defended by drone guns.

Bunker 2 is the first level where Bond begins without a firearm. There are no silenced guns available until later in the level and many of Bunker 2's guards can send out clones if they hear noise. This greatly encourages the player to use stealth instead of run and gun tactics.

Watch Name
S E V E R N A Y A
Watch Time
6 Hours 45 Minutes
Location Text
Severnaya Installation, Siberian Plateau
Bond Outfit/Cuff
Dark Tactical
Starting Inventory
Starting Ammo
  • Watch Magnet Attract: 5
Level Weapons
Level Characters
Time Target
1:30 on Agent
Time Target Unlock
2x Throwing Knife
Setup File
UsetupsevbZ.set

Intro Cameras

Armors

1.

Armor Type
Full
Difficulties
Agent Only

This armor is found in a niche in the back corridor that's infested with drone guns.

2.

Armor Type
Half
Difficulties
Agent + Secret Agent

This armors sits on a crate in the room with the guard who drops the Casualty List.

Level Tour

Curiosities

1. Fluffy Little Clouds

If you go to the ventilation tower and look up there are white clouds just beyond the grate. You can move around and use parallax to see they're not really at some high altitude. The normal sky with the red scrolling clouds works fine though, so why have these fake ones?

The only explanation I can think of is the fake clouds were copied over from Bunker 1 which was made first. Then Bunker 2 had its animated red clouds added but the developers forgot to remove the fake white clouds.

Top of the ventilation tower in the GoldenEye Setup Editor.

2. Missing Pole

Bunker 1 and Bunker 2 comparison.

Bunker 1 has a metal pole at the top of the steps to the side room, but in Bunker 2 the pole is mysteriously removed.

Trivia