Facility

Mission 1: Arkangelsk

Part ii: Facility

Objectives

  1. Gain entry to laboratory area (A / SA / 00A)
  2. Contact double agent (SA / 00A)
  3. Rendezvous with 006 (A / SA / 00A)
  4. Destroy all tanks in bottling room (A / SA / 00A)
  5. Minimize scientist casualties (A / SA / 00A)

Background

Inside the chemical weapons facility you should quickly and efficiently proceed to the bottling area and place demolition charges on the main gas tanks. Political considerations demand that collateral damage is minimized on this mission. Non-military personnel should be disregarded.

M

You'll be working with 006 on this assignment, the bottling room is the rendezvous point. Don't forget to contact our double agent scientist before you leave, and warn him to get out. He will provide you with a decoder for the final security door. There are no women or casinos for a thousand miles, 007, so even you will be able to concentrate on this mission.

Q

Now listen carefully, Bond. Those bombs will be armed as soon as the last one is set. Don't be too close when you set them off or you'll go up in flames as well, and while you're at it, please try and bring back that door-opener undamaged for once. Too much rough handling like the last mission and it might go wrong at a bad time. Honestly 007, sometimes I think you damage your equipment on purpose.

Moneypenny

These chemicals could prove to be a match even for your pheromones, James. Don't take too many risks.

Contents

GoldenEye 007: Facility
006 patrols the gas plant's bottling room. How'd he even get here with all those guards around? Oh well, I'm sure it's no cause for concern...
Watch Name
A R K A N G E L S K
Watch Time
11 Hours 52 Minutes
Location Text
Chemical Warfare Facility #2
Bond Outfit/Cuff
Dark Tactical
Starting Inventory
Starting Ammo
  • 9mm: 100
  • Remote Mine: 5
Level Weapons
Level Characters
Time Target
2:05 on 00 Agent
Time Target Unlock
Invincibility
Setup File
UsetuparkZ.set

Description

Chemical Warfare Facility #2, or just Facility for short, is the game's second level. MI6 is concerned that the nerve gas produced here is being sold to hostile governments and terrorists. Bond's mission is to destroy the gas tanks and render the facility inoperative. Soviet forces guard the gas plant very tightly, but MI6 has also sent Agent 006, Alec Trevelyan, to assist Bond. In addition the undercover scientist Dr. Doak is ready to provide Bond with a Door Decorder.

Facility is a very long level with all the components a real nerve gas plant would need — processing tanks, pipelines, gas storage, a bottling room, laboratories, and even a bathroom.

The player has to fight through most of the level on their own. It is only at the bottling room at the very end of the level where the player encounters 006.

Facility, along with Statue, is one of two levels where the location of a mission critical object is randomized. This is the Door Decorder held by Dr. Doak. Exactly how this works is explained further down the page.

Intro Cameras

Armors

1.

Armor Type
Full
Difficulties
Agent Only

This armor is located in the second security station.

2.

Armor Type
Half
Difficulties
Agent + Secret Agent

This is top of a crate near the bottom of the stairs to the bathroom.

Level Tour

Curiosities

Trivia

Dr. Doak

Dr. Doak spawns in random locations. TODO: expand this section