Prerelease Dam

Prerelease Media

Prerelease Screenshots

The level looks pretty close to final in the few screenshots we have. The biggest change is that guards wore black ushanka hats in prerelease but those were removed in final. It's not known why the ushankas were removed.

Joypad 066
Final Game
Joypad 066
Final Game

The truck does not seem to be in this screenshot, but it could just be that the player allowed it to enter the tunnel before grabbing this shot.


Crates were added near the uplink box. The window glass seems to be missing in prerelease, but it could just be that the player shot it out. Ignore the grate below the window missing in the final shot — that's just an emulation problem.


This oddly purplish image shows the guard patrolling the middle tower on the dam wearing a ushanka that's removed in the final.


Prerelease Video

This still from a promotional trailer show the uplink box using a different model named PsatboxZ. The model still exists in the ROM but is not used anywhere. The model's texture is still used on a panel in Facility's bottling room. We can see the conduit going up from the satellite box is missing. Crates were also added to final, perhaps to make the uplink box harder to find.

The video's title on YouTube says 1996, but I'm quite sure the video is actually from 1997.


There was manhole located between guard towers 3 and 4 which was completely removed in the final.


The grate's shadow had a 3x3 grid while the final is a 4x4 grid. Also some adjustments to vertex coloring and clipping color.


Poor quality, but this video shows Bond starting with an unsilenced PP7. It also shows Objective D (Bungee jump from platform) completed as soon as the player takes control. I'm sure that's just because the level's scripting was unfinished.

Original Plans

The Island

The Truck

The developers considered allowing the player to drive the truck.

"We, at times, were toying with the idea that you would be able drive some things like the truck at the start of the dam."

— Dr. David Doak, GoldenEye 007 Developer (Source)

The idea was dropped because the truck kept getting stuck. TODO: Source this.

Bungee Jump