Mission 6: St. Petersburg
Part i: Statue Park
Mission 6: St. Petersburg
Part i: Statue Park
Following the Severnaya incident, MI6 has lost track of the Pirate helicopter. Presumably the bugging device has been located and destroyed. Natalya Simonova, who returned to St. Petersburg against our advice, has gone missing. We can only assume that she has been abducted by the Janus syndicate in a belated attempt to cover their tracks.
The situation is critical, 007. Janus know we're on to them and they're taking control. We're going to circumvent the usual channels on this one. I've arranged contact with an ex-KGB agent, Valentin Zukovsky, in Statue Park, St. Petersburg. He claims he can set up a meeting with Janus. Apparently, the head of Janus wants to see you in person. Frankly, I'm uneasy about this but it's all we've got to go on.
No gizmos this time, old boy.
Hmm, a damsel in distress. Just be careful with that chopper, James.
Statue is the tenth level of GoldenEye 007 and the first level of the sixth mission, which is the longest mission. Statue is important because it advances GoldenEye's plot quite a bit. The mysterious Janus is unveiled as Alec Trevelyan and the characters Valentin Zukovsky and Dmitri Mishkin are introduced. Advancing the plot is important, but it does come at a cost — the player has to spend a lot of time waiting for lines of dialog.
The idea behind Statue as a location is that after the fall of the Soviet Union and communism in eastern Europe, people needed a place to dump the old communist monuments. This happened in some places in real life such as Memento Park in Budapest, Hungary, Muzeon Park of Arts in Moscow, and Soviet Statue Graveyard in Tallinn, Estonia.
Statue makes some changes to the movie's plot. Instead of Bond meeting Valentin at his club, the two rendezvous in the park. And instead of Bond being tranquilized after Janus is unmasked, Bond has to fight his way over to Natalya. The end stays largely the same — Bond and Natalya are captured by Russian Ministry of Defense forces.
New players often find Statue to be the most challenging level to navigate. The dark fog combined with repetitive copies of monuments can make it easy to get turned around and lost.
Many of the textures used in the level come from digital photographs of the actual movie set. GoldenEye's developers visited the film sets several times.
Bond walks through the Statue Park gates and draws his trusty PP7. As soon as the level loads four infinitely respawning Russian Infantry with steel helmets will rush towards you. You don't get a respite from them until you meet with Valentin, so it's a good idea to get moving.
Running ahead takes you to the first cluster of derelict statues. Since GoldenEye was released players have complained about getting lost among the fallen monuments. The level actually isn't as open as some probably remember. Try to maintain your sense of direction and after a few playthroughs you will start to recognize landmarks.
Close up of this head sculpture, one of the first landmarks.
There is a statue of a person in this area, but it isn't the Lenin statue. You still have a long way to go.
Another look at the first cluster of statues.
You'll know you're on the right path when you go under this "arch" made by giant 'C' and 'P' letters.
Next you'll reach this precarious looking structure that has a giant 'C' supporting an enormous stone block.
The silver shipping container might seem like a good spot to find Valentin, but alas he is not here.
Continuing forward leads to these gigantic letters. You want to start heading left at this point.
This jumble of tilted blocks marks the path ahead.
Right after the huge blocks you will spot this red shipping container. Head inside it to find Valentin.
You can take it easy for a bit while Bond and Valentin go through their conversation. When Valentin is finished talking you will complete Objective A.
▶ TIP: The four Russian Infantry who have been chasing you up to this point will ignore you while your conversation with Valentin is happening.
▶ TIP: Janus will not show up at Lenin's statue until you have finished talking to Valentin, so this part is not skippable.
Once Valentin starts walking away you can leave him and head left. You will come upon this crane.
▶ TIP: The infinitely respawning Russian Infantry will be on your tail again.
Nearby there is this shed for stone cutting. It's a cool detail that makes Statue Park feel like a real place.
There's also this empty cabin that looks similar to the cabins in Surface.
Go through this choke point formed by the corrugated metal fence to get to the last big area of the level.
This is the last mishmash of monuments before you get to Lenin's statue.
There is a handy armor hiding among these statues.
Another view of this area from the top of a stone block.
Finally, you will come upon Lenin's statue standing on this hill.
Once you stand next to Lenin's statue the Russian Infantry abandon their chase. Janus emerges with four Janus Special Forces armed with Automatic Shotguns.
Janus changes his line depending on whether you have a gun equipped or not. If you are already unarmed he will say "No gun, 007? MI6 must be cutting their budget these days."
▶ TIP: Don't bother trying to kill Trevelyan. He's invincible. Focus on his bodyguards once you get the Objective B completed message.
The Pirate Helicopter is pretty much where you started the level so you have to run all the way back to it. When you get close to it you will complete Objective C.
Natalya will get off the ground and run towards you. Make sure you back away so that the helicopter's explosion does not kill her. This will complete Objective D.
After the helicopter explodes the Flight Recorder will spawn in one of nine random places in that first jumble of monuments. Search around and collect it to complete Objective E.
Head over to the gate at the start of the level. You'll find that Mishkin has captured Natalya. Make sure you don't fire on him or his guards or they will kill Natalya. Just exit through the gate to complete the level.