Mission 6: St. Petersburg
Part iii: Streets
Mission 6: St. Petersburg
Part iii: Streets
After escaping KGB interrogation at the military archives, Natalya has been recaptured by General Ourumov. She is being taken by car to the Janus operations base in St. Petersburg.
Get after them, 007! We can't afford to let the trail go cold and the chances are they'll lead you straight to Trevelyan. Keep a clear head though, any civilian casualties on the streets of St. Petersburg could create an unfortunate international incident. We believe that Valentin Zukovsky is still in the area - he may be able to help you.
No gadgets this time, 007. Though you should be on the lookout for hardware the Russians may have left lying around. Keys in the ignition and all that, old chap.
I don't think she's worth the trouble, James. Perhaps you should be looking closer to home for a more reliable woman?
If you've played Streets you've probably noticed that the level's end is just a void. That's unusual for a game that usually does a pretty good job of building realistic worlds.
Developer Duncan Botwood said there was supposed to be a gate there with a big star on it. It was probably like the one you see at the start of Depot. But, according to him, "I think we were all waiting for the asset and I might have put it in and then not saved it." (Source: GoldenEye 007 by Alyse Knorr, p. 42-43)
The gate in question actually appears in the cancelled XBLA version. I suspect this is the same model that was going to be used on N64, just using the remade XBLA textures.